Water Mill and Telmina

The Water Mill (揚水歯車)is a large hydroelectric engine that produces Symphonic Power from the rain water that falls on the canals built on the surface of the Second Tower of Ar tonelico. Given the large amounts of energy it can produce, its a vital part of the life of the people of Pastalia, as their industries and the Vertical Elevators all use it as their energy source.

On the other hand, Telmina (テルミナ) is a large hall that gives access to all of the Vertical Elevators that run throughout the Second Tower. Said elevators are a series of lifts that go from I to IX, in order of oldest to newest, and thus, they serve as an important way of transport for the Pastalians.

History
(more coming soon...)

Layout
Both the Water Mill and Telmina are counted as part of the same area in-game, which is the reason for them sharing the enemy encounters, general appearance and background music. On the other hand, each of its three major sections is counted as an individual place, which is why the IPD Radar only detects IPDs present in the area in which you are currently and ignores the ones in the other two areas. Aside of this, navigating both places is relatively simple, although you'll have to return frequently to this place to use the Vertical Elevators to go to other places. This area will also give you a tutorial fight against enemies with Jamming abilities the first time you access it.

Treasures

 * Fallen Leaf
 * 320 Leaf
 * Kettle Rice
 * Grathnode Ring
 * Curel A
 * Geugo
 * D-Crystal: Hate
 * Pira Theory 1
 * Gergo x 2
 * Songstone x 3
 * Light Feather x 3
 * 500 Leaf
 * D-Crystal: Evil Will (only after defeating IPD Nats)
 * D-Crystal: Fury (only after defeating IPD Spoura)

Enemies
Number of Random Encounters in This Area: 8
 * Sailor 0
 * Type I